8 things about Resident Evil 6

Resident Evil is one of the classics of survival horror games. I started playing in time for Resident Evil 4. I hate to admit it but zombies are one of the few things that freak me out. I can watch any horror movie and yeah I’ll be scared and flinch (hey, it’s just a sign my reflexes are prepared to keep me alive) but after I finish watching that’s it and I carry on with my day. Zombie movies always leave an impression with me though, they creep me out in the way that Spooks creeps me out, it’s so bad that even the enticement of sex has proven to be inadequate to get me out of my malaise.

That zombie movies creep me out so much is a little wierd seeing as they’re actually all pretty boring. The plots are almost always identical and boil down to the fact that a bunch of people, no matter what skill set they have, will invariable fail to beat the zombies. Dumbasses. So enough about my phobias and more about Resident Evil which as of the fourth instalment got a little more action orientated and was brilliant. I never finished it due to a minor tecnical difficulty but what I played I enjoyed. Then along came RE5 and yes Sheva was only there as a gimic to prove that Capcom didn’t hate Africans and her AI turned out to be really fucking stupid a lot of the time (proof that Capcom isn’t racist) but I still enjoyed it . I used her in exactly the way she was meant to be used, as a mule to carry all the ammo I knew I’d need but didn’t have space for. Am I racist? No. Sexist? Yes. Needless to say I enjoyed the game and when word of RE6 came out I thought as long as the AI partner is improved I’ll be happy with that.

So, not actually really aiming to buy it until it got cheap I happened to receive it as a gift. And, well… Well, here’s 8 things about Resident Evil 6: Continue reading

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8 things about Assassin’s Creed 3

I first played Assassin’s Creed because it was a friend’s copy and I thought I’d give it a go. And to be honest it was a bit of a wierd experience, I wasn’t expecting the whole Abstergo tapping into your DNA to look at your ancestor’s pasts plot line. It struck me as the most convuleted way to explain why a game set during the Crusades had a HUD (Heads up Display). Add to that the gameplay was pretty repetitive and finishing the game was a bit of a slog by the end of it. And it left the whole thing without an end, it wasn’t even really a cliffhanger because I’d be fucked if I knew what was going.

This is plot.

This is plot.

Then along came Assassin’s Creed II which I ignored until I could get it for about ¬£10 second hand and the guy at the store said it was a lot better than the first one. I wish I’d bought a brand new copy because Ubisoft deserved the money, which is a statement I never thought I’d say. I played it and I figuratively jizzed all over it, which is a statement I’m not surprised by. ACII was brilliant and I loved every minute of it. I loved Brotherhood¬†too, though I didn’t have as much of crisis over it. I couldn’t shake the feeling that it was smaller. Then there was Revelations which again didn’t feel as big as ACII but improved upon everything else so far. There is not an aspect of the ACII games that I do not love.

So when Assassin’s Creed 3 came out I pre-crisised and got ready for more joy than I could contain. I ordered the standard version because the one lesson I learned from Revelations was that there is absolutely no point in buying the special edition versions whatsoever. So I got the game and here are 8 things about AC3 that you probably don’t care about: Continue reading